Sound Editing (diegetic & non diegetic) took up a large proportion of time, this is because ensuring all clips matched the audio getting correct sound balance/levels throughout the film involved a lot of work.
There were various stages in which I had to complete with audio before publishing the final film. Firstly, every clip (shown above) had a separate audio output, and this also meant sound levels could vary for each piece of footage, therefore I had to go over each clips and reduce or enhance sound levels in order to maintain consistency throughout the production. Below shows an example of one clip with the audio levels enhanced to 3.7dB in order to match the rest of the production, this occurs when the sound recorded on a particular clip is either too low or too high, depending on how close actors were to the microphone and the sound taking place in each shot.
There were various stages in which I had to complete with audio before publishing the final film. Firstly, every clip (shown above) had a separate audio output, and this also meant sound levels could vary for each piece of footage, therefore I had to go over each clips and reduce or enhance sound levels in order to maintain consistency throughout the production. Below shows an example of one clip with the audio levels enhanced to 3.7dB in order to match the rest of the production, this occurs when the sound recorded on a particular clip is either too low or too high, depending on how close actors were to the microphone and the sound taking place in each shot.
In addition to linking the initial audio to visuals and altering sound levels, I also had to apply additional sounds to the production. An example of this is the enhanced piano audio scene in the car crash scene. This audio was recorded using Garage Band on my computer, and helping provide n extra dimension to the scene, thus creating a more dramatic effect, helping to engage the audience and inform them about the extent of the situation that is occurring on screen.


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